Halloween hijinks for our happy heroes!
In trying to find a place to sleep, our PCs find bonkers adventures on the high seas!
Orcs, a chase and grossness!
We’re blessed to find a letter from our Bard to his wife, detailing his story, situation and his unique perspective of the world.
Last session we had three characters walk from a decrepit mine into a room full of cats. That’s the kind of stuff that will be commonplace for this group. And now there’s two new characters in the mix!
After all the talk and preparations, we finally had our first proper sprint! By which I mean, I had my first sprint. Continue reading “The Day After Dev Report #28 – My first sprint!”
Our regular GM is taking a break from it while the Christmas season approaches. We needed a campaign to tide us over until then, so I volunteered. I’ll post updates after every session, and will eventually make all the content available for those who want to run it themselves. That’ll be later, though, because I don’t want to spoil things for my players and my notes need work to get them into a state digestible by others.
I’ll recount things from my perspective, which might be spoilery in terms of players’ memory or my explanations on the night. Some mixture of the intent and the execution, basically. But information they clearly missed or misinterpreted will be recounted as-is.
I’ve begun using my new development practices and it’s kicking along!
Continue reading “The Day After Dev Report #27 – Some sort of organization”
Our gaming group plays Pathfinder. We just finished the fourth module of Rise of the Runelords. Fortunately and unfortunately our regular GM runs a successful toy store and he needed to concentrate on the upcoming Christmas rush amongst other things, so we were putting Runelords on hold. We needed a GM so I stepped up to the plate. Continue reading “GM Review: We Be Goblins!”
The last few reports have been tugging towards some sort of apex. I think we’re beginning to see the crest of the hill. Continue reading “The Day After Report #26 – Agility”