The Day After Dev Report #1

I was reading Tales of the Rampant Coyote the other day (great blog for indie game devs, by the way). They had ten tips for indie devs, which were all sensible suggestions, although not too surprising. But the point of those articles is to remind you of aspects of the job.

One that stuck out for me was to post periodic updates about your progress. I tend to mention obliquely my progress on my game The Day After every so often, but I think it’s time to change that. I find myself talking to friends about current progress but being vague about it. That needs to change. Continue reading “The Day After Dev Report #1”