Archive for Philosophy

Electing virtual societies

I often like to think about how technology could change society in the future. I don’t mean smaller smartphones or bigger SSDs. I mean changing societies and cultures. Wikipedia has basically destroyed encyclopaedias as we knew them. Mobile internet has radically changed the way we socially interact. Australia is about to have an election. On […]

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Review: Far Cry 3 – the writing

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Previously I reviewed Far Cry 3 on the surface level and deemed it to be a pretty good game. In this post I’ll examine the writing and explain why I think Far Cry 3 is a great game. Beware, there are countless spoilers. If you want to experience the game yourself without my biases, play […]

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Protecting against Fast Followers

Recently indie group Nimblebit called out games giant Zynga for copying their game Tiny Tower pretty blatantly. Zynga employees call this “fast following” – someone achieves success in the mobile or social games arena, and Zynga acquires or produces pretty much the same game. There are some nasty specifics to the Nimblebit saga, but I […]

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Virtual economies

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Virtual economies and the shenanigans that go along with them have been on my radar recently. Not for any real reason – it’s just how the world goes. I find them interesting. They’re a nice blend of really old school psychology and economics, recent tech, and Internet sociology. What’s more, you can interact with them […]

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The Surface of Art

I wax a bit philosophical about Art and its relation to video games. This was prompted by Brian Moriarty’s “Apology for Roger Ebert” at GDC.

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A question of focus

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I recently watched a fascinating TED talk by Simon Sinek on starting with “why” rather than “how” or “what”. It gave me a chance to think over some of the things in my life and evaluate possible reasons why they succeeded or failed. While I definitely need to meditate more on Sinek’s ideas to see […]

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