The To-hit mechanic II
October 21st, 2010
10 comments
So last time I talked a bit about the four different models you can adopt for a “to-hit” mechanic. This time I’ll focus a bit on the ones involving randomness.
So last time I talked a bit about the four different models you can adopt for a “to-hit” mechanic. This time I’ll focus a bit on the ones involving randomness.