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On Level Scaling

July 29th, 2010 1 comment

Fellow gamer and blogger AmstradHero has been doing a series on the game mechanic of level scaling (on the why, the drawbacks, and design considerations, with more to come). I thought I’d throw my two cents in about level scaling in RPGs, with a subtle agenda to talk about how I’ve been thinking about game mechanics for Kung Fu Legends. Read more…

Categories: Games, Kung Fu Legends, RPGs Tags:

Back to the old dining table

July 19th, 2010 Comments off

Lately I’ve joined an RPG group. You know, the old-school, actually roll dice kind of game. It’s interesting after exclusively getting my RPG fix through computers games. But, as you may have guessed, this post is full of geekiness. Read more…

Categories: Games, RPGs Tags: , ,

Pen and paper RPGs vs Computer RPGs

April 9th, 2010 Comments off

Rock Paper Shotgun have a nice article on traditional RPGs vs computer RPGs. If I can get my narrativist RPG Kung Fu Legends up and running, I’d be interesting to see how it went on this debate (old and silly as it is).

Maybe you’ll get a purity scale for RPGs, with old school first edition D&D players way way over on the far right.

Categories: Games, RPGs Tags: ,

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