Real simple one this fortnight… A GUI!
Archive for Games
This year has only felt like a few months long, but this month feels like a few months in itself! I’m all steam ahead, in all sorts of ways.
Very short update this time. Unfortunately I’ve been on a huge management course recently, so I’ve been away from my computer and low on spare time and energy. But November looks to be big.
This year my eye has been on the prize. And that prize is a functioning GUI. So instead of the usual discussion…
This is the character journal of my character Aeona Tycheweaver, an Oracle who exists at a fraying of the fabric of space-time. We’re all at level two and still settling into our characters. The plot is moving quickly though, so no time to rest! Aeona didn’t get anything special at level two except for more […]
This is the character journal of my character Aeona Tycheweaver, an Oracle who exists at a fraying of the fabric of space-time. Our third week had less of a breakneck pace, but still exciting. Everyone almost died! But we levelled up! This morning I saw the most wondrous thing. We have been gifted boarding and […]
This is the character journal of my character Aeona Tycheweaver. We’ve just begun the campaign. There was a little bit of time sorting out characters, starting money, initial story and what rules are available. Master alchemist Vick  now of the Mwangi Expanse once said of potions: The secret to the science of metamagical thixatropic […]
Have you ever found a note written by yourself months ago? How it’s unmistakably you, but you have no idea what it means or why you felt it was important at the time? That’s basically the living reality for inhabiting any long-term, big project. It’s that curious combination of familiarity but novelty, like walking through […]
This is the character journal of my character Aeona Tycheweaver. I’m attempting to maintain a journal of play for our games in Rise of the Runelords. We haven’t started yet, so this is backstory. It’s funny I find myself here at a loose end and a new beginning. A dead end and new life. It’s […]
The last while I’ve been pretty focussed. “Singularly focussed” is a little overstating it, but I’ve been spending a lot of time in the engine, fixing things and really concentrating on the GUI. I got it into a pretty good state. But I found myself preparing a horse and cart, spending my spare hours greasing […]