Rage subsides
I finished Rage last night. Steam says I clocked up 17 hours, which is not too bad for a modern game. All in all, I was a bit disappointed. It felt like they had three acts in mind, got 75% done on the second act and had the vice-like grip of Zenimax squeeze them into releasing now. The third-last mission: pretty awesome. A very vertical level with hundreds of bad guys swinging in from all angles. The second-last mission: You shoot 6 mutants, a tank, two dudes and press maybe 3 buttons. I expected the final level to include amazing sights and a massive boss fight. Nope. Press three buttons and watch your spider droids kill “super soldiers”. No big celebration afterwards. No rousing speeches from your main man saying how they couldn’t have done it if it wasn’t for you… Nothing. Just a quick pre-rendered cutscene of not-very-exciting stuff happening, then roll credits.
For what it was, Rage could have been awesome. For what it is, it’s a big disappointment right before the most spectacular months of gaming in years.
I took a bunch of screenshots of Rage that I thought I might share. I absolutely loved the character design, so most of the shots are about them.
- The first hub town.
- The first pretty chick with a silly hat.
- Subtle, lady. Subtle.
- Cool Chinese shopkeep.
- Ze Germans!
- Her poor back!
- Er, up here.
- Beautiful destruction… just before a boss fight.
- More pretty chicks with goofy hats
- I love the goggles.
- Pretty shopkeep with a goofy hat
- Pretty, but no goofy hat.
- Random guitar minigame dude.
- “Siri, where is the nearest mutant?
- Pretty girl with a goofy helmet.
- Not as pretty, still goofy hat. Lack of clothes :/
- Goofy hat, not a pretty girl. Awesome wheelchair.
- Rebels and secret base.
- More rebels and secret base.
- Note the flattering corset of bullets and grenades.
- Hello, ladies.
- How the heck does this work?
- Crazy Joe
- I’ll play!



























