Archive for October, 2011

Review: Rage

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I review Rage, for good and bad.

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Getting That Balance

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Recently I’ve been working on The Day After, my board-game that became a board-game themed PC game. Primarily I’ve been writing the scripting language for it so I can start sewing in game mechanics and messing around with things. I’m using a scripting language because you can iterate (and debug) quicker that way. Anyway, working […]

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Quick note

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Hey guys, I’m not dead, just busy with non-video-game-related stuff. Things will be back to normal soon, and when that I’ll post a bunch of reviews to games I’ve played recently, and unveil some exciting new stuff for The Day After. Thanks for your patience!

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